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Extrood

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Extrood allows Unity content developers to use splines to generate content along them. Either use an extrusion method to generate assets like roads, fences, or paths or use the repeat functionality to spread trees, houses or anything along the spline.

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Extrood allows Unity content developers to use splines to generate content along them. Either use an extrusion method to generate assets like roads, fences, or paths or use the repeat functionality to spread trees, houses or anything along the spline.
- Snapping to terrain or colliders.
- Ability to enable/disable segments of splines to apply different features to different portions of a spline.
- Reuse the spline in many different ways without data duplication.
- Live update of all attached objects and meshes to a spline.

A sample scene created in 3 hours with Extrood: Sample
Tutorial01
Tutorial02

Documentation provided and sample scenes as well.

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Extrood Manual V1.0

Extrood documentation explaining the usage of the Extrood component and its sub components.

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